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Marcus Ellis

Game Programmer working on Advanced Diploma of Professional Game Development

Working in C++, C# and Unreal Blueprints

Contact Me:
Email: Mellis955@gmail.com

LinkedIn: https://www.linkedin.com/in/marcus-ellis-75b713141/

Location: NSW, Australia

PROJECTS

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PLANET NINE

"Planet Nine is an atmospheric, first-person puzzle game set in a factory on an abandoned mining planet. The planet has been overwhelmed by a photosensitive toxin and the light is the only means of safety. Players must use their wits and the light to solve complex puzzles and escape the planet…"

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My role on Planet Nine was programming all the UI, something i found myself enjoying learning Unreal Engines UMG system. I really enjoyed working on this project together with the other team members.

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RUST TO DUST

Rust to Dust was a 10 week 1st year student group project at AIE. The groups were given a brief and 10 weeks to create the best game they could. These 10 weeks went from Pre-production all the way to Gold if you managed it.

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For this project I worked on the basic AI system, which was my first bigger AI for any project. I'm happy with how the game turned out in the end and enjoyed working with the team.

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FLY HIGH FISHING

Fly High Fishing is a VR 4 week project 2nd year project at AIE. Choosing from a list of briefs, we had to create a small VR game with a fantasy fishing theme.

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For this project I worked on the firing and interactions of the Bow, play testing as one of 2 people with a VR headset and bug fixing. Considering how little time we had to make this project, We had a blast making this fun little game.

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